Design purpose

Conceal & Reveal

Control who can be detected, targeted, or understood.

Topics
00
Actions
03
References
10

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Actions

3 actions

Action

Conceal Self

Make the player difficult or impossible for enemies to detect or target.

Action

Misdirect Attention

Manipulate enemy attention so threats look elsewhere or stop treating the player as a target.

Action

Reveal

Expose hidden targets or provide information about targets outside normal sight.