Design purpose

Deliver Attacks

Apply an attack through a distinct direction, shape, channel, movement, or opening.

Topics
00
Actions
05
References
20

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Actions

5 actions

Action

Radial Burst

Affect nearby targets in an area centered on the player or an impact point.

Action

Advancing Strike

Combine forward travel with an attack that threatens targets along the route or at arrival.

Action

Channeled Beam

Sustain a directed beam or tether to produce an ongoing effect.

Action

Conditional Strike

Deliver a powerful attack that requires a target state, player state, or health threshold.

Action

Directional Blast

Project a cone, wave, or shaped volley into the space in front of the player.