Design purpose

Restore Health

Recover health immediately or over time for the player or their allies.

Topics
00
Actions
04
References
14

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Actions

4 actions

Action

Burst Heal

Restore a meaningful amount of health immediately or after a short cast or delay.

Action

Self Recovery

Restore the player's health or survivability through an active ability.

Action

Area Heal

Restore health to multiple allies within a shared space.